LuaAV
Real-time audiovisual scripting using Lua(JIT)
LuaAV is a real-time audiovisual scripting environment based around the Lua scripting language and a collection of extensions for sound, graphics, and media protocols, to enable the tight real-time integration of computation, time, sound and space. It is intended to support:
- Computational audio-visual composition
- Interactive and generative art and music
- Multimedia development research
- Scientific visualization
The new development version of LuaAV is hosted here; the previous stable version of LuaAV can be found at http://lua-av.mat.ucsb.edu/blog/.
Who
Principal developers: Wesley Smith and Graham Wakefield.
Contributors:
- Graham Wakefield
- Wesley Smith
- Charlie Roberts
- Basak Alper
- Lance Putnam
- Casey Mongoven